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• Reiz des Verbotenen ab heute noch präsenter
01.07.2009 17:17:04 |
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Über den Autor
|GF| kumite
- Newswriter

- Herkunft:
Karlsruhe/ Baden
Die Bundesprüfstelle für jugendgefährdende Medien hat im Juni eine Games-Indizierung ausgesprochen. Betroffen ist "Call Of Duty: World At War" (Activision Blizzard) für PlayStation 3 in der US-Version. Das Actionspiel wurde in Listenteil B in die Liste der jugendgefährdenden Medien aufgenommen.
Applaus!......*gähn*
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• CoD4:MW & CoD:WW - OpenWarfare Mod 1.6.0 Beta veröffentlicht
28.06.2009 19:32:36 |
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Über den Autor
|GF| kumite
- Newswriter

- Herkunft:
Karlsruhe/ Baden
Das OpenWarfare-Team hat die OpenWarfare-Mod für Call of Duty 4: Modern Warfare und Call of Duty: World at War in der Beta-Version 1.6.0 veröffentlicht. Die Beta-Version beinhaltet viele neue Features, aber auch Änderungen wurden vorgenommen sowie Fehler behoben. Die Changelogs findet ihr im Klapptext.
Download:
OpenWarfare Mod 1.6.0 Beta
 [ Mehr lesen ]
Fortsetzung:
Changelog - OpenWarfare Mod 1.6.0 Beta - Call of Duty 4: Modern Warfare
NEW:
* Added the option to dynamically attach/detach an existing attachment.
* Added a new center option for sponsor logos and a new option for sponsor logos to show only when the player is spectating.
* Amount of bandages in the inventory will now show when bandaging is enabled.
* Team names and icons can now be customized to personalized teams.
* Options during class creation can be locked now so players won't be able to change them.
* New option "Return to Spawn" has been added to the Advanced ACP.
* Daytime simulation has been added to control the time of day in the map.
* Re-implementation of the stock battle chatter functionality to give more control to the server admin.
* Added the ability to control the values for com_maxfps and cl_maxpackets on the clients.
* Added Binoculars.
* New Assassination gametype where players in the attacking team need to protect and escort the VIP to an extraction zone while the other team tries to eliminate him.
* The health system has been re-written from scratch supporting options like...
* Ability to define "safe zones" around objectives where explosives can't be planted.
* New "smart" reserved slot system to handle full servers including automatic redirect for the disconnected players.
* Ability to play the entire game in 3rd person view. Players will be switched automatically to 1st person when aiming down the sights.
* GunGame gametype based on DM.
* Re-implementation of the FreezeTag gametype.
* Advanced Map Voting system to be able to vote for the next map once the game is finished.
* OW Create-A-Class allows the editing of custom classes while in-game on ranked versions of the mod, and the ability to use the new loadout on next spawn without a map restart.
* Strategy Spectate mode has three settings. Depending on the setting will allow spectators and dead players the ability to see only allies in 1st and 3rd view, only enemies in 1st or 3rd view, or no players at all.
* For Search and Destroy, the ability for the defending team to accidently destroy the objectives they are defending if the objectives take too much damage or too many hits. Defenders can also destroy the attackers bomb and depending on the setting, the game will end or the attackers will have to fight the rest of the round to win, but won't be able to plant. Also, there is now a quick defuse option where a player can cycle through colored text representing wires. Select the wrong color and boom! Otherwise, enjoy the victory!
* New option "Set as Next Map/Gametype" has been added to the Advanced ACP.
CHG:
* Load of rulesets can now be controlled through the Advanced ACP.
* A message has been added during the Ready-Up period to remind players about recording the game.
* Time for server banners to show can now be controlled.
* XP points on the center of the screen can now be enabled also in Hardcore mode.
* Gametypes Domination and Headquarters support rounds now.
* OpenWarfare standard public and match rulesets have been added to the z_openwarfare.iwd file.
BUG:
* Fixed a bug where players could cause bleeding on their team mates even when friendly fire was off.
* Players capturing objectives will not be considered camping anymore.
* Adjusted limits for WRM that were confusing to the server admins.
* Fixed an issue with team status icons when one team was completed eliminated.
* Fixed a problem with stock game where the scores were not shown correctly to spectators hitting the scoreboard key.
* Fixed an issue for pistols only setups so players will spawn with the correct model and their secondary weapon active.
Changelog - OpenWarfare Mod 1.6.0 Beta - Call of Duty: World at War
NEW:
* Added the option to dynamically attach/detach an existing attachment.
* Added a new center option for sponsor logos and a new option for sponsor logos to show only when the player is spectating.
* Amount of bandages in the inventory will now show when bandaging is enabled.
* Team names and icons can now be customized to personalized teams.
* Options during class creation can be locked now so players won't be able to change them.
* New option "Return to Spawn" has been added to the Advanced ACP.
* Daytime simulation has been added to control the time of day in the map.
* Re-implementation of the stock battle chatter functionality to give more control to the server admin.
* Added the ability to control the values for com_maxfps and cl_maxpackets on the clients.
* Added Binoculars.
* New Assassination gametype where players in the attacking team need to protect and escort the VIP to an extraction zone while the other team tries to eliminate him.
* The health system has been re-written from scratch supporting options like...
* Ability to define "safe zones" around objectives where explosives can't be planted.
* New "smart" reserved slot system to handle full servers including automatic redirect for the disconnected players.
* Ability to play the entire game in 3rd person view. Players will be switched automatically to 1st person when aiming down the sights.
* GunGame gametype based on DM.
* Re-implementation of the FreezeTag gametype.
* Advanced Map Voting system to be able to vote for the next map once the game is finished.
* OW Create-A-Class allows the editing of custom classes while in-game on ranked versions of the mod, and the ability to use the new loadout on next spawn without a map restart.
* Strategy Spectate mode has three settings. Depending on the setting will allow spectators and dead players the ability to see only allies in 1st and 3rd view, only enemies in 1st or 3rd view, or no players at all.
* For Search and Destroy, the ability for the defending team to accidently destroy the objectives they are defending if the objectives take too much damage or too many hits. Defenders can also destroy the attackers bomb and depending on the setting, the game will end or the attackers will have to fight the rest of the round to win, but won't be able to plant. Also, there is now a quick defuse option where a player can cycle through colored text representing wires. Select the wrong color and boom! Otherwise, enjoy the victory!
* New option "Set as Next Map/Gametype" has been added to the Advanced ACP.
CHG:
* Load of rulesets can now be controlled through the Advanced ACP.
* A message has been added during the Ready-Up period to remind players about recording the game.
* Time for server banners to show can now be controlled.
* XP points on the center of the screen can now be enabled also in Hardcore mode.
* Gametypes Domination and Headquarters support rounds now.
* OpenWarfare standard public and match rulesets have been added to the z_openwarfare.iwd file.
BUG:
* Fixed a bug where players could cause bleeding on their team mates even when friendly fire was off.
* Players capturing objectives will not be considered camping anymore.
* Adjusted limits for WRM that were confusing to the server admins.
* Fixed an issue with team status icons when one team was completed eliminated.
* Fixed a problem with stock game where the scores were not shown correctly to spectators hitting the scoreboard key.
* Fixed an issue for pistols only setups so players will spawn with the correct model and their secondary weapon active.
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• GFevo auf dem 1. Platz
26.06.2009 21:49:30 |
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Über den Autor
|GF| kiKo
- Admin

- Herkunft:
Deutscheland
German Frontline platziert sich in der Promod SD 5on5 Ladder mit 1215 Punkten auf Platz 1.
Nach dem win des heutigen Instant Matches haben wir den erstplatzierten TerraNex (die uns vor einigen Tagen auf unserer Homemap geschlagen hatten) nun überholt.
Dies ist zwar kein großes Ereignis aber immerhin ein Trostpreis für die relativ schlecht endende EAS Season.
Teamlink
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• Morgen Anmeldeschluss für die |GF| LAN-Party 2009!!!!!
26.06.2009 14:47:19 |
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• Windows 7 wird günstiger
25.06.2009 15:59:43 |
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Über den Autor
|GF| Pvt. Ota
- Admin

- Herkunft:
Ba-Wü
Die Preise für Windows 7 stehen fest. Bleibt es bei den Angaben des Vize-Vorstands des Windows-Consumer-Marketings Brad Brooks, so wird Windows 7 günstig, zumindest zeitweise.
Ab dem 15. Juli 2009 startet Microsoft für etwa 4 Wochen ein spezielles Vorverkaufsangebot von Windows 7 Home Premium. Bei den großen Handelsketten wie Amazon, Media Markt, Expert & Co. können Sie die Home-Premium-Version in dieser Zeit für 49 Euro vorbestellen. Wenn Sie schon jetzt über den Kauf des neuen Systems nachdenken, ist das eine Möglichkeit Windows 7 günstig zu bekommen.
 [ Mehr lesen ]
Fortsetzung:
Ab dem 26. Juni 2009 startet Microsoft weltweit die Windows-7-Upgrade-Option. Wenn Sie ab diesem Zeitpunkt, bis zum 31. Januar 2010 einen PC mit vorinstalliertem Vista kaufen, bekommen Sie einen Gutschein für ein kostenloses Windows 7 dazu. Mehr Informationen dazu gibt es ab 26. Juni 2009 unter http://www.windows.de/upgrade.
Außerdem hat Microsoft die Verkaufspreise von Windows 7 im Vergleich zu Vista etwas reduziert. Das bedeutet, die Home-Premium-Version wird etwa 119,- Euro kosten (Professional 285,- Euro und Ultimate 299,- Euro). In Deutschland herrscht zudem die spezielle rechtliche Lage, die es Fachhändlern erlaubt sogenannte System-Builder-Versionen von Software und somit auch von Windows 7 unabhängig von Hardware zu verkaufen. Normalerweise handelt es sich dabei um Versionen die etwa vorinstalliert auf einem PC verkauft werden. Wenn Sie auf ein Handbuch, die Verpackung und den Installations-Support von Microsoft verzichten können, zahlen Sie hiermit für die finale Version von Windows 7 wohl noch einen deutlich günstigeren Preis.
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• Clantreffen 2009
24.06.2009 07:29:57 |
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Über den Autor
|GF| Fun
- Newswriter

- Herkunft:
bei München
Die Planung steht jetzt fehlen nur noch die Anmeldungen
Also jungs ab ins Forum und eintragen!!!
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• CoD:WW - Treyarch gibt Details zum Patch 1.5 bekannt
24.06.2009 01:05:47 |
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Über den Autor
|GF| kumite
- Newswriter

- Herkunft:
Karlsruhe/ Baden
Josh "JD_2020"Olin- der Communitymanager von Treyarch-
hat im offiziellen Call of Duty-Forum Details zum nächsten Patch für Call of Duty: World at War bekannt gegeben. Der Patch soll die Versionsnummer 1.5 tragen und befindet sich derzeit in der Testphase. Sollten bei dem Test keine Probleme auftreten, wird der Patch folgende Änderungen für die Spieler und Modder mit sich bringen.
 [ Mehr lesen ]
Fortsetzung:
PC Patch 1.5:
* CO-OP hosts can now kick players from their lobby
* Improved dog spawning in MP
* Addressed an issue with Zombie pathing
* Fixed an instance of the player model displaying incorrectly
* Some unhandled exception errors have been addressed
* Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
* Added support for CODTV
* “cg_DrawFPS 1” now only displays FPS and cg ms/frame
* Added RCon command "teamstatus" to display players’ team information
Additionally, the following Modding items have been addressed – modders take note:
* Mods: Added joinsquad script function
* Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
* Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
* Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
* Mods: Increased the amount of mods displayable in the Mods menu
* Mods: Fixed a crash related to the mod.arena file
Wann der Patch 1.5 erscheinen soll, ist zunächst nicht bekannt.
Zudem arbeitet Treyarch an den Maps des zweiten Mappacks, um diese auch für die PC-Community zugänglich zu machen. Laut seinen Angaben hat er keine spezifischen Informationen dazu, aber sobald er mehr weiss, will er die Community darüber informieren.
Ob das Mappack 2 nun in dem Patch 1.5 enthalten sein wird, ist also bisher nicht festgelegt. Vieles deutet jedoch darauf hin, dass das Mappack wohl erst später für den PC erscheinen wird.
Quelle: offizielles Call of Duty-Forum
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• Firefox 3.5: Release Candidate 2 als Download erhältlich
22.06.2009 23:11:52 |
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Über den Autor
|GF| kumite
- Newswriter

- Herkunft:
Karlsruhe/ Baden
Mozilla bietet den zweiten Release Candiate für den populären Browser Firefox in Version 3.5 zum Download an.
Den Download des Firefox 3.5 Release Candidate 2 finden ihr bei Mozilla. War der erste Release Candidate noch primär für Testzwecke gedacht, ist RC2 als öffentliche Vorabversion gedacht.
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• GFevo vs. coheSion
21.06.2009 14:01:36 |
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• Activision: Ohne Preissenkung der PS3 kein "Call of Duty: Modern Warfare 2"?
20.06.2009 01:53:58 |
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Über den Autor
|GF| kumite
- Newswriter

- Herkunft:
Karlsruhe/ Baden
Bobby Kotick, Chef von Activision, sorgt sich um die Sony-Preispolitik für die PS3. Damit könnte auch der Release von "Call of Duty: Modern Warfare 2" für die PS3 in Gefahr geraten.
"Sie müssen den Preis senken, denn die Anzahl der Spiele, die jeder PS3-Besitzer kauft, wächst nicht schnell genug. Wenn wir realistisch sind, müssten wir aufhören Sony zu unterstützen", so der Activision-Chef in einem Interview zu Sonys Preis-Politik.
Neben dem neuen Call of Duty könnte auch "Tony Hawk: RIDE" sowie "Guitar Hero 5" in Gefahr sein.
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